Your First SaaS: The Indie Hacker's Quick Start Guide
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- Quick reference guide with all checklists
- Email templates and customer interview scripts
- Emergency troubleshooting section
- Tools and resources directory
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Your First SaaS: The Indie Hacker's Quick Start Guide
From idea to launch in 90 days
Table of Contents
- The SaaS Mindset
- Finding Your Idea
- Validating Before You Build
- Building Your MVP
- Pricing and Launch
- Growing Your First Customers
- Next Steps
Chapter 1: The SaaS Mindset
Think Problems, Not Features
The biggest mistake new indie hackers make is falling in love with their solution instead of the problem. SaaS success comes from solving real, painful problems that people will pay to avoid.
Start Small, Think Big
Your first SaaS should be a single-feature tool that does one thing exceptionally well. You can always expand later. Complex products kill indie projects.
Revenue Over Users
1,000 paying customers beats 100,000 free users every time. Focus on monetization from day one.
Chapter 2: Finding Your Idea
The 3 Sources of Great SaaS Ideas:
- Your Own Problems - What manual task do you do repeatedly?
- Your Industry - What inefficiencies do you see at work?
- Existing Markets - What expensive tools could you simplify?
The Idea Filter:
✅ Can you explain it in one sentence?
✅ Would you pay $20-100/month for this?
✅ Can you build an MVP in 4-6 weeks?
✅ Is the market growing, not shrinking?
Red Flags:
❌ "It's like Uber for..."
❌ Requires network effects to work
❌ Competing directly with Google/Microsoft
❌ "Everyone" is your target market
Chapter 3: Validating Before You Build
The 48-Hour Validation Test:
-
Create a Landing Page (Use Carrd, Webflow, or Framer)
- Clear headline describing the problem
- 3 key benefits
- "Notify me when ready" email signup
-
Find Your People
- Reddit communities
- LinkedIn groups
- Twitter hashtags
- Industry forums
-
Get 100 Email Signups
- If you can't get 100 people interested, pivot
- If you get 100+, you have validation
Talk to Potential Customers:
Send this email to signups:
"Hi [Name], thanks for your interest in [Product]. I'm building this because [reason]. Could I ask you 3 quick questions about how you currently handle [problem]?"
Questions to Ask:
- How do you currently solve this problem?
- How much time/money does this cost you monthly?
- What's the most frustrating part?
Chapter 4: Building Your MVP
Keep It Stupid Simple
Your MVP should be embarrassingly basic. If you're not slightly ashamed of your first version, you waited too long to launch.
The Single-Page App Rule:
Can your MVP work as one single page? If yes, build it that way. Examples:
- Nomad List started as a Google Sheet
- Product Hunt was a simple email list
- RemoteOK was just HTML + PHP
MVP Must-Haves:
- Core functionality (solve one problem)
- Way to collect payment
- Your contact info
MVP Don't-Needs:
- User accounts (use email/password if you must)
- Fancy design
- Mobile responsiveness
- Databases (start with spreadsheets)
The Levels.io Tech Stack (Dead Simple):
Option 1: HTML + PHP + SQLite
- HTML for the frontend
- PHP for backend logic
- SQLite file as database
- Deploy on shared hosting ($5/month)
Option 2: Single HTML File + JavaScript
- Everything in one HTML file
- JavaScript for interactions
- Store data in browser localStorage
- Host on Netlify (free)
Option 3: Google Sheets as Backend
- Frontend: Simple HTML/JavaScript
- Backend: Google Sheets + Google Apps Script
- Payments: Stripe checkout links
- Zero server costs
The $0 MVP Stack:
- Frontend: GitHub Pages (free hosting)
- Database: Google Sheets or Airtable
- Payments: Stripe payment links
- Forms: Google Forms
- Email: Gmail + filters
Example: Build a "Keyword Tracker" MVP
Single HTML file with:
- Input box for keyword
- Button to check ranking
- Results displayed on same page
- "Buy Premium" Stripe link
That's it. No user accounts, no dashboard, no complexity.
Timeline: 1-2 Weeks Maximum
Day 1-3: Core functionality
Day 4-7: Add payment link
Day 8-14: Basic styling + launch
Remember:
- Use what you know
- Copy existing designs
- Ship fast, iterate faster
- Complexity kills momentum
Chapter 5: Pricing and Launch
Pricing Strategy:
Start higher than you think. It's easier to lower prices than raise them.
Simple 3-Tier Model:
- Starter: $29/month (basic features)
- Professional: $79/month (most popular)
- Enterprise: $199/month (advanced features)
Launch Checklist:
Pre-Launch (1 week before):
- [ ] Email your validation list
- [ ] Create Product Hunt profile
- [ ] Prepare social media posts
- [ ] Write launch blog post
Launch Day:
- [ ] Submit to Product Hunt
- [ ] Post on Twitter, LinkedIn
- [ ] Share in relevant communities
- [ ] Email your network
Post-Launch (1 week after):
- [ ] Follow up with signups who haven't converted
- [ ] Ask early customers for testimonials
- [ ] Submit to startup directories
Chapter 6: Growing Your First Customers
The First 10 Customers (Do Things That Don't Scale):
- Direct Outreach - Email/message potential customers personally
- Content Marketing - Write helpful blog posts about the problem you solve
- Community Engagement - Be genuinely helpful in forums and groups
- Partnerships - Find complementary tools for referrals
Customer Success is Growth:
- Respond to support emails within 2 hours
- Ask for feedback constantly
- Fix bugs immediately
- Over-deliver on promises
Key Metrics to Track:
- Monthly Recurring Revenue (MRR)
- Customer Acquisition Cost (CAC)
- Churn Rate
- Customer Lifetime Value (LTV)
The Magic Number: $1,000 MRR
Once you hit $1,000 in monthly recurring revenue, you have a real business. Focus everything on reaching this milestone.
Chapter 7: Next Steps
From $1K to $10K MRR:
- Double Down on What Works - More of whatever got you the first customers
- Improve Onboarding - Reduce time-to-value for new users
- Add Integrations - Connect with tools your customers already use
- Implement Referrals - Your best customers are your best salespeople
When to Expand:
- Only after reaching $5K MRR
- When customers consistently ask for the same new feature
- When you have a waiting list for additional features
Common Mistakes to Avoid:
- Building features nobody asked for
- Trying to serve everyone
- Neglecting existing customers for new ones
- Scaling before product-market fit
Quick Reference
The 90-Day SaaS Timeline:
Days 1-7: Idea validation
Days 8-14: Customer interviews
Days 15-56: Build MVP
Days 57-63: Pre-launch marketing
Days 64-70: Launch week
Days 71-90: Customer acquisition
Essential Tools:
- Analytics: Google Analytics + Mixpanel
- Payment: Stripe
- Email: ConvertKit or Mailchimp
- Customer Support: Intercom or Crisp
- Project Management: Notion or Trello
Key Resources:
- IndieHackers.com - Community and stories
- MicroConf.com - Conferences and content
- SaaStr.com - Growth strategies
- ProductHunt.com - Launch platform
Final Words
Building a SaaS as an indie hacker isn't about creating the next unicorn. It's about solving real problems for real people and building a sustainable business that gives you freedom.
Start today. Pick a problem. Validate it. Build the simplest solution possible. Launch fast. Learn faster.
Your first SaaS won't be perfect, but it will teach you everything you need to know for your second one.
Now go build something people want to pay for.
Good luck, indie hacker. The world needs more problem-solvers like you.
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